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The wheel is unnecessary for the quest and can be dropped. Search the corpses of the digging team to get Edern's Journal and a colour wheel. You'll see a cutscene shortly thereafter, you may be attacked by level 73 Shadows. They hit hard it would be a good idea to use Protect from Melee whilst running past. Run past them (to the west, then take the southwestern turn) to reach the temple entrance. Note: For ironmen with 90 Slayer, they can kill the dark beasts for the death talisman, which will save a lot of time further on in the quest. The beasts require a Slayer level of 90 in order to be harmed, and use both melee and magic - however, they only use melee unless you cannot reach them or attack them first. Leave the head mourner's room and open the door on the west wall. He will ask you to find the digging team, a group of slaves and mourners that have high enough Slayer skills to defeat the beasts in the area. He will give you a new key to the nearby tunnels that they dug to the Temple of Light. Go to the basement of the Mourner HQ in Ardougne, and talk to the head mourner. Bring a teleport crystal, and some food if you have low Defence or do not have 43 Prayer for Protect from Melee.
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Next, put on your full mourner gear and remove all of your other worn items (rings and ammunition/blessings are allowed). Note: You will not start the quest until you get the new key from the head mourner. He will tell you to go and stop the mourners from excavating under West Ardougne, and that you need a key from the head mourner to enter the excavation site. Recommended: Elf teleport crystal, teleport to Ardougne, food/ prayer potions to run past high level monstersīegin by speaking to Arianwyn in Lletya. Items required: Full mourner gear, chisel None (but powerful level 73 Shadows are aggressive to players inside the temple) One pure essence to craft a Death rune once in the Death altar at the end of the quest (requires 65 Runecrafting, needed for hard Ardougne Diary).A holy wrench for a prayer-restoring bonus.The Ancient mace's special attack can be useful as it refills prayer points. A melee weapon that provides a prayer bonus, such as any Godsword, Zamorakian hasta, Ancient mace, Silver sickle (b), crozier, dragon mace, Void Knight mace, or the Wolfbane.proselyte or initiate armour, a god book, a holy symbol, a broodoo shield). Summer pies provide an excellent source of food, since they give 5 agility levels, restore 10% run energy and give 22 health per pie.
#Crystal teleport seed free#
Ardougne teleports (if you've completed the Ratcatchers quest, don't forget the free minigames teleport to Ardougne which puts you in Jimmy Dazzler's house just north of the gate to West Ardougne).A Death talisman or Death tiara (WARNING! - Death Tiara does not always work), or 50 junk items to obtain one (suggested only for Ironmen who cannot otherwise obtain one).A chisel (one can be found in the house south of the Mourner HQ).60+ Agility for lesser chances of failing obstacles (91 to never fail ).43+ Prayer for Protect from Melee against the Shadows.If our hero is to succeed, they must solve one of the most complicated puzzles in all of Gielinor.
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The Prifddinas option opens a dialogue box which allows the player to teleport to any of the eight elf clan districts in the city.This chapter of the quest takes our hero deep under the mountains of Arandar to put a stop to the evil plans of the mourners. The attuned crystal teleport seed has four right click options.
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